RollingStoned

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About RollingStoned

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    Taco Boi

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    Male
  • CT Name
    RollingStoned

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  1. RollingStoned

    Teen Titans (Gamecube Game)

    That game is the shiz! I have it on Xbox, which I recently found out is very uncommon
  2. Why do it? Like, I get it that you're wanting to sell an active shop toon for ~10k to an inexperienced buyer, but, to be fair, most of us who stay and play the game are experienced. When I go to a user shop and see active toons for ~10k, I think, "Man, if that's their price for a cToon so easy to obtain, everything in this shop must be overpriced. I'm not going to buy anything here." I'm not going to fish out 200k for any Crazy Rare, period. I don't care how long ago it was released. There isn't a CR in this game worth that much. Yet, I see this trend so commonly that I have to ask. Why do it? Why do you distance your experienced customer base in favor of hustling the newbies?
  3. RollingStoned

    Plaques in cWorlds

    @The Grand Poobah is it possible to set up Plaques this way, in the same vein as cRings in years past?
  4. RollingStoned

    Weekly Top 5 User Shops

    @The Grand Poobah User shop Top 5 list is still totally empty.
  5. RollingStoned

    Post your Time Machine retrievals here!

  6. RollingStoned

    The Supporters Nook

    Comments: The Arcade banner feels out-of-place here, as no arcade scores, tickets, or trophy counts are relevant to suppoints. A separate banner should be created. Is the Supporters(') Nook visible to everyone, or just Premium members? Does a Premium member lose suppoints after losing Premium status? As for the name suppoints, I feel like a supporter-based digital currency on an animation-fueled site like CT should adopt the name of an established fictional animated currency. Here's a list of the more notable ones. As of this writing, I don't have a preference because I haven't read the full list...and likely never will. "Claim" as opposed to "Buy" reminds me of Native American land/monetary grabs in the latter 20th century. This is probably just personal bias shooting out (I have Native American heritage), but the word "claim" just invokes that type of feeling with me. All in all, though, I do think the Supporters Nook is a fine addition to the site, and a well-deserved one at that.
  7. RollingStoned

    A New My Collection Option

    I agree, and so would any CT completionists. I'm not offering this option for the purpose of completion, but convenience. I can see what sets I own at least 1 copy of a toon from by any collection menu other than My Collection. I just would like to have the option.
  8. RollingStoned

    Missed the old Cartoon Orbit so I'm here now!

    Yes! Orbit is directly what led me here. If you need help with anything, let me know. I may be able to assist in some type of way
  9. RollingStoned

    Migrate Chat to Discord?

    I have zero experience with Discord, but from what has been said, I support this idea
  10. Thank you! I appreciate your dedication and continued interest in CT
  11. RollingStoned

    I love CT because...

    If you could host it in or around Texas, that would be great for some of us (including the owner himself).
  12. RollingStoned

    What Is Your Favorite Game On Nintendo 64

    To expand on my original post from way back when: DK64: I loved this game as a kid. My sister and I put in over 200 hours on this game trying to make our way to 101% completion (who knows how much of that was just time spent with the game on pause). I still love this game, but there's way, way, way too much that goes into trying to complete it for its fun-factor to be my favorite. Mario Kart 64: Didn't care for it much as a kid, but as a teen, this was a game I used to speedrun. I mastered the basic levels, but mirror mode proved to be a different challenge entirely. Pokemon Stadiums: Okay, I first played these before ever playing the Game Boy Pokemons. In order to get anywhere close to beating either of these games, you have to spend hours upon hours upon hours upon hours training and leveling up your Game Boy Pokemon to be fit for the in-game tournaments. Mind you, this whole ordeal means you'll be training not one, but six elite Pokemon from your Game Boy (because rentals are crud) to face-off in Prime Cup and Gym Leader Castle. I've spend hundreds of hours playing Gens I & II and never even made it to the first Mewtwo battle. These are good games, but far from my favorites. Super Smash Bros.: I first played this at my cousin's house at a time when Melee was almost certainly the defining Smash Bros. game, but I couldn't put the controller down. I had never seen anything like it. Using characters from different franchises to face-off against each other was completely new to me. The original N64 game still holds a place in my heart, but its successors have largely replaced it as favorites. LoZ:OoT and LoZ:MM: Great games, but flawed. Out of every game on this list, I'd say these two have best stood the test of time. I'd say OoT is my favorite between the two because MM has some very frustrating parts that made me want to ragequit (I went on hiatus from the game for several years but eventually beat it). Banjo-Kazooie: Ah, like DK64 and Super Mario 64, except now it includes the best of both worlds. I loved this game right up until the end, when play got unprecedentedly tedious. Conker: Fun, until I lost interest. I mean, the fun parts were fun, and the rest wasn't bad. Good game? Sure. One of the greatest on the console? Uhh, not to me. Gex: This series is dated, to say the least. For me, well, Gex 64 was the first video game I ever played, and its references at the time were totally current, yo (not that I understood all of them). Great game, surely not, but both of these on the N64 can be fun, regardless of how well Dana Gould's voice acting has aged. They're 3D platformers at their most basic, with loads of '90s pop culture references sewn in. Paper Mario: Woah nelly, was this ever a great series. I haven't played anything past Super Paper Mario, but that first game had me hooked. The Thousand-Year Door is one of the greatest direct sequels to a game I've come across. I remember marathoning through one level in PM because I couldn't just save the game and call it a day. This is definitely one of my favorites not just on N64, but on any game console.
  13. RollingStoned

    Momma Muriel

    Wow! I thought I got a steal when I won one of these for 51,095. It turns out, these Momma Muriels are going for record low prices, perhaps even lower than the first handful of AOs. I've been a CT member for 9 1/2 years, and I've never seen this happen before.
  14. RollingStoned

    Want Lists

    Owner's lists: the perfect way for anyone on CT to find out who does and who doesn't have a copy of an individual cToon. Those users in the "has not" group may wish to become part of the "has" group for a number of cToons. This is basically the concept behind the Wish List board. My suggestion is to create another list, an in-game list of users who want. To put it simply, the "Want lists" would be CT's way of showing who wants a particular cToon. This idea would be in the same format as an Owner's list, but it would only show users who "Want" a particular cToon. Clicking the "Want" button in the collection would automatically add the selected user's screen name to a list of other users who also want the cToon. Similarly, clicking the "Want" button on an infocard would generate a list of users who had added their names to the "Want" list. So, basically the Wish List board, but in-game instead of on the forums and much more specific. To separate itself from the aforementioned Wish List board, the "Want lists" would be more accessible, easier to update, and less confusing than Wish Lists. By more accessible, I mean that a user wouldn't have to create a forums account and make a wish list post with the hopes that an owner would eventually read it and reply. Instead, a user could click a button for a specific cToon and immediately have their username show up on a list, without ever creating a forums account or posting in the Wish List board. By easier to update, I mean that updates would happen pretty much instantly by in-game mechanics. In contrast, users on the forums often update their Wish Lists in chunks (many cToons at one time, often over days, weeks, months). By less confusing, I mean that a seller would have fewer chances to offer the wrong cToon to a buyer. Buyers wanting a cToon that has numerous other cToons with the same name, same edition, same character with different sets, etc. would run into fewer errors than they would with a text-based wish list. I'm sure I've probably made parts of my suggestion unclear (it's 6am here--Idk why I'm not asleep yet), so I apologize. Ah, oh well. I still think this would be a great feature to add convenience to the game. Let me know what you all think! TL;DR: Let's have in-game wish lists.
  15. Related: Is it just me, or does the point amount given by the auto-surfer vary? I thought it was supposed to be 10,000 exactly, but realistically I'll get 10,020, 10,010, or even 9,980! What gives! Not that it's substantial enough to matter, but, still, it's a question with no answer. With bank accounts, it would be nice (convenient) to know how much I'm gaining in interest without checking my points' before-and-after totals.
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